When I transitioned from my second to third year of medical school this summer, I expected to have much more time to play video games than I had when most of my day was monopolized by lecture and rote memorization. While my time was taken up by much more enjoyable clinical experience, it still didn’t leave much left for games. Other than the occasional meaty console title, most of my video game time this year was spent on portable platforms right before bed. In no particular order, here is the list of my favorite titles from 2010.
Assassin’s Creed: Brotherhood (Xbox 360)
By far, my favorite new franchise of this generation of consoles is Assassin’s Creed. I lose roughly 40 hours with each new entry in the series, and Brotherhood is no exception. While I was initially disappointed with the return to Ezio and Renaissance Italy, by the time I was a few minutes into the game I knew I’d be happy to lose another few days to Ubisoft’s revisionist history. Very few games pull off the scope, atmosphere, and storytelling that Assassin’s Creed does. I don’t even care if Assassin’s Creed 3 isn’t set in 2012. With the talent that Ubisoft Montreal has for recreating defining moments in history, I’d play anything that bears the Assassin’s Creed name. (Except the PSP version. That thing was terrible.)
Alan Wake (Xbox 360)
Alan Wake did a lot of things right. The mood and atmosphere that game created was unlike anything I’ve seen this console generation. The plot is intense and addicting, and the storytelling mechanics are innovative. Each chapter ends at the perfect point to make you want to play the next one, and the extra bits of background information you get from finding radio shows and Twilight Zone parodies help round out the experience. Unfortunately, while the shine-and-shoot combat mechanic originally feels fresh, it quickly grows stale. The same enemies are thrown at you throughout the entire game, and challenge comes not from enemy strategy but merely from increasing numbers. Still, the combat filler wasn’t enough to turn me away from Alan Wake. An improved sequel would make it to my must-play list.
3D Dot Game Heroes (PS3)
It’s difficult to talk about 3D Dot Game Heroes without first mentioning The Legend of Zelda, but when you build your game on a framework as classic as Nintendo’s masterpiece, it’s tough to go wrong. Game Heroes has a charming retro aesthetic, an epic score, and a sense of exploration and wonder seldom seen since the early 8-bit days. It’s a great way to introduce new players to the style of game most of us grew up with.
Dragon Quest IX: Sentinels of the Starry Skies (DS)
I don’t think I’ve ever completely finished a traditional Japanese-style role playing game. I get engrossed for the entire game, and then always peter out when I get to the final boss. This is because I’ve found that final boss battles in RPGs tend to come down to luck. I go in to each one prepared with the proper items and usually over-leveled characters, but for some reason my characters always manage to die unexpectedly with a random attack about 3/4 of the way through the fight. Dragon Quest IX is no exception. I’m stuck at the final boss, but I keep going back and completing unfinished quests, leveling, and just exploring the world. A ton of fun.
Jeanne d’Arc (PSP)
Jeanne d’Arc is the only game on this list that was not released in 2010. It was one of the first games I downloaded when Sony started releasing full retail UMD titles on PSN, but I never got into it until last year. Before Jeanne d’Arc, I’d never played a strategy RPG. The art style was charming, the voice acting was superb, and the story was engaging in a way that made me want to keep playing through just one more stage. The combat mechanics were easy to understand and complex enough to keep me interested throughout the entire game. I loved the game so much that I tried a lot of other titles in the genre, but none hooked me quite like Jeanne d’Arc.
Picross 3D (DS)
The original Picross was the best $20 I’ve ever spent on a portable game. Picross 3D isn’t quite as good, but when you’re only slightly worse than one of the most addicting puzzle games I’ve ever played, you’re still doing pretty well.
God of War: Ghost of Sparta (PSP), God of War 3 (PS3)
Despite the widespread critical acclaim for the first 2 titles in the God of War franchise, I missed out on the PlayStation 2 titles. When Sony announced that they’d be bringing both games to the PS3 with improved HD visuals, I took that as my opportunity to catch up before God of War 3 came out. I played through the first two games in a matter of days, and GoW3 is one of the prettiest games I’ve ever played. Likewise, Ghost of Sparta is possibly the best looking PSP game I’ve come across in a long time. Although some might complain that the combat mechanics have become a bit repetitive, as someone who experience the entire God of War series over the course of only a few weeks, I loved almost every minute.
2010 games I haven’t had enough time to play yet:
Super Mario Galaxy 2 (Wii)
Kirby’s Epic Yarn (Wii)
Donkey Kong Country Returns (Wii)
Red Dead Redemption (Xbox 360)
Limbo (Xbox 360)