Mega Man Star Force 3 Reviews

July 20, 2009

Last week, my reviews for Mega Man Star Force 3: Red Joker and Black Ace went up on GameSpot. I had a difficult time writing them, because virtually nothing in the game has changed since last year’s version. I could have literally replaced every 2 in last year’s review with a 3, and everything I said would still apply.

That’s not to say that Star Force 3 is a bad game. On their own merits, Red Joker and Black Ace are decent role playing games. If you can get through the tedium of random battles and the inane storyline (which is typical of many RPGs), you’ll have a lot of fun with Star Force 3.

Unfortunately, when Capcom churns out what is essentially the ninth game in a series that has been running for just as many years (previously as Mega Man Battle Network on the Game Boy Advance), it’s hard to get excited about a formula that hasn’t changed since its inception. It’s a shame that Capcom puts so much effort behind shameless retreads like this when they could be making a sequel to the critically acclaimed yet commercially unsuccessful Mega Man Powered Up.